CD3DX12_TILE_REGION_SIZE structure
A helper structure to enable easy initialization of a D3D12_TILE_REGION_SIZE structure.
Syntax
struct CD3DX12_TILE_REGION_SIZE : public D3D12_TILE_REGION_SIZE{
CD3DX12_TILE_REGION_SIZE();
explicit CD3DX12_TILE_REGION_SIZE(const D3D12_TILE_REGION_SIZE &o);
CD3DX12_TILE_REGION_SIZE(UINT numTiles, BOOL useBox, UINT width, UINT16 height, UINT16 depth);
operator const D3D12_TILE_REGION_SIZE&() const;
};
Members
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CD3DX12_TILE_REGION_SIZE()
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Creates a new, uninitialized, instance of a CD3DX12_TILE_REGION_SIZE.
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explicit CD3DX12_TILE_REGION_SIZE(const D3D12_TILE_REGION_SIZE &o)
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Creates a new instance of a CD3DX12_TILE_REGION_SIZE, initialized with the contents of another D3D12_TILE_REGION_SIZE structure.
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CD3DX12_TILE_REGION_SIZE(UINT numTiles, BOOL useBox, UINT width, UINT16 height, UINT16 depth)
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Creates a new instance of a CD3DX12_TILE_REGION_SIZE, initializing the following parameters:
UINT numTiles
BOOL useBox
UINT width
UINT16 height
UINT16 depth
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operator const D3D12_TILE_REGION_SIZE&() const
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Defines the & pass-by-reference operator for the parent structure type.
Requirements
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