CD3DX12_RESOURCE_DESC1 structure
A helper structure to enable easy initialization of a D3D12_RESOURCE_DESC1 structure.
Syntax
struct CD3DX12_RESOURCE_DESC1 : public D3D12_RESOURCE_DESC1
{
CD3DX12_RESOURCE_DESC1();
explicit CD3DX12_RESOURCE_DESC1(const D3D12_RESOURCE_DESC1& o) noexcept;
CD3DX12_RESOURCE_DESC1(
D3D12_RESOURCE_DIMENSION dimension,
UINT64 alignment,
UINT64 width,
UINT height,
UINT16 depthOrArraySize,
UINT16 mipLevels,
DXGI_FORMAT format,
UINT sampleCount,
UINT sampleQuality,
D3D12_TEXTURE_LAYOUT layout,
D3D12_RESOURCE_FLAGS flags,
UINT samplerFeedbackMipRegionWidth = 0,
UINT samplerFeedbackMipRegionHeight = 0,
UINT samplerFeedbackMipRegionDepth = 0) noexcept;
static inline CD3DX12_RESOURCE_DESC1 Buffer(
const D3D12_RESOURCE_ALLOCATION_INFO& resAllocInfo,
D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE) noexcept;
static inline CD3DX12_RESOURCE_DESC1 Buffer(
UINT64 width,
D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE,
UINT64 alignment = 0) noexcept;
static inline CD3DX12_RESOURCE_DESC1 Tex1D(
DXGI_FORMAT format,
UINT64 width,
UINT16 arraySize = 1,
UINT16 mipLevels = 0,
D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE,
D3D12_TEXTURE_LAYOUT layout = D3D12_TEXTURE_LAYOUT_UNKNOWN,
UINT64 alignment = 0) noexcept;
static inline CD3DX12_RESOURCE_DESC1 Tex2D(
DXGI_FORMAT format,
UINT64 width,
UINT height,
UINT16 arraySize = 1,
UINT16 mipLevels = 0,
UINT sampleCount = 1,
UINT sampleQuality = 0,
D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE,
D3D12_TEXTURE_LAYOUT layout = D3D12_TEXTURE_LAYOUT_UNKNOWN,
UINT64 alignment = 0,
UINT samplerFeedbackMipRegionWidth = 0,
UINT samplerFeedbackMipRegionHeight = 0,
UINT samplerFeedbackMipRegionDepth = 0) noexcept;
static inline CD3DX12_RESOURCE_DESC1 Tex3D(
DXGI_FORMAT format,
UINT64 width,
UINT height,
UINT16 depth,
UINT16 mipLevels = 0,
D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE,
D3D12_TEXTURE_LAYOUT layout = D3D12_TEXTURE_LAYOUT_UNKNOWN,
UINT64 alignment = 0) noexcept;
inline UINT16 Depth() const noexcept;
inline UINT16 ArraySize() const noexcept;
inline UINT8 PlaneCount(_In_ ID3D12Device* pDevice) const noexcept;
inline UINT Subresources(_In_ ID3D12Device* pDevice) const noexcept;
inline UINT CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT PlaneSlice) noexcept;
};
inline bool operator==(const D3D12_RESOURCE_DESC1& l, const D3D12_RESOURCE_DESC1& r) noexcept;
inline bool operator!=(const D3D12_RESOURCE_DESC1& l, const D3D12_RESOURCE_DESC1& r) noexcept;
Members
CD3DX12_RESOURCE_DESC1
Default constructor. Creates a new, uninitialized, instance of a CD3DX12_RESOURCE_DESC1.
CD3DX12_RESOURCE_DESC1(const D3D12_RESOURCE_DESC1&)
Constructor that creates a new instance of a CD3DX12_RESOURCE_DESC1 initialized with the contents of a D3D12_RESOURCE_DESC1 structure.
CD3DX12_RESOURCE_DESC1(D3D12_RESOURCE_DIMENSION, UINT64, UINT64, UINT, UINT16, UINT16, DXGI_FORMAT, UINT, UINT, D3D12_TEXTURE_LAYOUT, D3D12_RESOURCE_FLAGS, UINT = 0, UINT = 0, UINT = 0)
Constructor that creates a new instance of a CD3DX12_RESOURCE_DESC1 initialized with the parameters passed to it.
Buffer(const D3D12_RESOURCE_ALLOCATION_INFO&, D3D12_RESOURCE_FLAGS = D3D12_RESOURCE_FLAG_NONE)
A static function that constructs and returns a new instance of a CD3DX12_RESOURCE_DESC1 initialized with these values.
Data member | value |
---|---|
Dimension | D3D12_RESOURCE_DIMENSION_BUFFER |
Alignment | resAllocInfo.Alignment |
Width | resAllocInfo.SizeInBytes |
Height | 1 |
DepthOrArraySize | 1 |
MipLevels | 1 |
Format | DXGI_FORMAT_UNKNOWN |
SampleDesc.Count | 1 |
SampleDesc.Quality | 0 |
Layout | D3D12_TEXTURE_LAYOUT_ROW_MAJOR |
Flags | flags |
SamplerFeedbackMipRegion.Width | 0 |
SamplerFeedbackMipRegion.Height | 0 |
SamplerFeedbackMipRegion.Depth | 0 |
Buffer(UINT64, D3D12_RESOURCE_FLAGS = D3D12_RESOURCE_FLAG_NONE, UINT64 = 0)
A static function that constructs and returns a new instance of a CD3DX12_RESOURCE_DESC1 initialized with these values.
Data member | value |
---|---|
Dimension | D3D12_RESOURCE_DIMENSION_BUFFER |
Alignment | alignment |
Width | width |
Height | 1 |
DepthOrArraySize | 1 |
MipLevels | 1 |
Format | DXGI_FORMAT_UNKNOWN |
SampleDesc.Count | 1 |
SampleDesc.Quality | 0 |
Layout | D3D12_TEXTURE_LAYOUT_ROW_MAJOR |
Flags | flags |
SamplerFeedbackMipRegion.Width | 0 |
SamplerFeedbackMipRegion.Height | 0 |
SamplerFeedbackMipRegion.Depth | 0 |
Tex1D(DXGI_FORMAT, UINT64, UINT16 = 1, UINT16 = 0, D3D12_RESOURCE_FLAGS D3D12_RESOURCE_FLAG_NONE, D3D12_TEXTURE_LAYOUT = D3D12_TEXTURE_LAYOUT_UNKNOWN, UINT64 = 0)
A static function that constructs and returns a new instance of a CD3DX12_RESOURCE_DESC1 initialized with these values.
Data member | value |
---|---|
Dimension | D3D12_RESOURCE_DIMENSION_TEXTURE1D |
Alignment | alignment |
Width | width |
Height | 1 |
DepthOrArraySize | arraySize |
MipLevels | mipLevels |
Format | format |
SampleDesc.Count | 1 |
SampleDesc.Quality | 0 |
Layout | layout |
Flags | flags |
SamplerFeedbackMipRegion.Width | 0 |
SamplerFeedbackMipRegion.Height | 0 |
SamplerFeedbackMipRegion.Depth | 0 |
Tex2D(DXGI_FORMAT, UINT64, UINT, UINT16 = 1, UINT16 = 0, UINT = 1, UINT = 0, D3D12_RESOURCE_FLAGS = D3D12_RESOURCE_FLAG_NONE, D3D12_TEXTURE_LAYOUT = D3D12_TEXTURE_LAYOUT_UNKNOWN, UINT64 = 0, UINT = 0, UINT = 0, UINT = 0)
A static function that constructs and returns a new instance of a CD3DX12_RESOURCE_DESC1 initialized with these values.
Data member | value |
---|---|
Dimension | D3D12_RESOURCE_DIMENSION_TEXTURE2D |
Alignment | alignment |
Width | width |
Height | height |
DepthOrArraySize | arraySize |
MipLevels | mipLevels |
Format | format |
SampleDesc.Count | sampleCount |
SampleDesc.Quality | sampleQuality |
Layout | layout |
Flags | flags |
SamplerFeedbackMipRegion.Width | samplerFeedbackMipRegionWidth |
SamplerFeedbackMipRegion.Height | samplerFeedbackMipRegionHeight |
SamplerFeedbackMipRegion.Depth | samplerFeedbackMipRegionDepth |
Tex3D(DXGI_FORMAT, UINT64, UINT, UINT16, UINT16 = 0, D3D12_RESOURCE_FLAGS = D3D12_RESOURCE_FLAG_NONE, D3D12_TEXTURE_LAYOUT = D3D12_TEXTURE_LAYOUT_UNKNOWN, UINT64 = 0)
A static function that constructs and returns a new instance of a CD3DX12_RESOURCE_DESC1 initialized with these values.
Data member | value |
---|---|
Dimension | D3D12_RESOURCE_DIMENSION_TEXTURE3D |
Alignment | alignment |
Width | width |
Height | height |
DepthOrArraySize | depth |
MipLevels | mipLevels |
Format | format |
SampleDesc.Count | 1 |
SampleDesc.Quality | 0 |
Layout | layout |
Flags | flags |
SamplerFeedbackMipRegion.Width | 0 |
SamplerFeedbackMipRegion.Height | 0 |
SamplerFeedbackMipRegion.Depth | 0 |
Depth
Returns a UINT16 containing the depth of the resource.
ArraySize
Returns a UINT16 containing the array size of the resource.
PlaneCount(ID3D12Device*)
Returns a UINT8 containing the plane count for the resource's format.
Subresources(ID3D12Device*)
Returns a UINT containing the number of subresources in the resource.
CalcSubresource(UINT, UINT, UINT)
Caculates and returns a UINT containing a subresource index for the resource based on the parameters passed to it.
operator==(const D3D12_RESOURCE_DESC1&, const D3D12_RESOURCE_DESC1&)
A free function that returns true
if the two parameters are member-wise equal; otherwise false
.
operator!=(const D3D12_RESOURCE_DESC1&, const D3D12_RESOURCE_DESC1&)
A free function that returns true
if the two parameters are member-wise not equal; otherwise false
.
Requirements
Requirement | Value |
---|---|
Header | D3dx12.h |