CD3DX12_RECT structure
A helper structure to enable easy initialization of a D3D12_RECT structure.
Syntax
struct CD3DX12_RECT : public D3D12_RECT{
CD3DX12_RECT();
explicit CD3DX12_RECT(const D3D12_RECT& o);
explicit CD3DX12_RECT(LONG Left, LONG Top, LONG Right, LONG Bottom);
~CD3DX12_RECT();
operator const D3D12_RECT&() const;
};
Members
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CD3DX12_RECT()
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Creates a new, uninitialized, instance of a CD3DX12_RECT.
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explicit CD3DX12_RECT(const D3D12_RECT& o)
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Creates a new instance of a CD3DX12_RECT, initialized with the contents of another D3D12_RECT structure.
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explicit CD3DX12_RECT(LONG Left, LONG Top, LONG Right, LONG Bottom)
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Creates a new instance of a CD3DX12_RECT, initializing the following parameters:
LONG Left
LONG Top
LONG Right
LONG Bottom
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~CD3DX12_RECT()
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Destroys an instance of a CD3DX12_RECT.
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operator const D3D12_RECT&() const
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Defines the & pass-by-reference operator for the parent structure type.
Requirements
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