CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE structure
A helper structure used to describe the root signature as a single object suitable for a stream description.
Syntax
struct CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE {
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE;
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE(ID3D12RootSignature* const &i);
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE operator=(ID3D12RootSignature* const& i);
operator ID3D12RootSignature*() const;
};
Members
-
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE
-
Creates a new, uninitialized, instance of a CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE.
-
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE(ID3D12RootSignature* const &i)
-
Creates a new instance of a CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE, initialized with a subobject type of D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE and subobject data copied from i, a ID3D12RootSignature structure.
-
operator=(ID3D12RootSignature* const& i)
-
Copy-assignment operator.
-
operator ID3D12RootSignature*() const
-
Implicit conversion to a ID3D12RootSignature structure pointer.
Remarks
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template, and is defined as follows:
typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<ID3D12RootSignature*, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE>
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE;
Requirements
Requirement | Value |
---|---|
Header |
|