CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS structure

A helper structure used to describe the render target formats as a single object suitable for a stream description.

Syntax

struct CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS {
                                                      CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS;
                                                      CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS(D3D12_RT_FORMAT_ARRAY const &i);
  CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS operator=(D3D12_RT_FORMAT_ARRAY const& i);
                                                      operator D3D12_RT_FORMAT_ARRAY() const;
};

Members

CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS

Creates a new, uninitialized, instance of a CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS.

CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS(D3D12_RT_FORMAT_ARRAY const &i)

Creates a new instance of a CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS, initialized with a subobject type of D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS and subobject data copied from i, a D3D12_RT_FORMAT_ARRAY structure.

operator=(D3D12_RT_FORMAT_ARRAY const& i)

Copy-assignment operator.

operator D3D12_RT_FORMAT_ARRAY() const

Implicit conversion to a D3D12_RT_FORMAT_ARRAY structure.

Remarks

CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template, and is defined as follows:

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<D3D12_RT_FORMAT_ARRAY, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS>
    CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS;
          

Requirements

Requirement Value
Header
D3dx12.h

See also

Helper Structures for D3D12

CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT

D3D12_PIPELINE_STATE_SUBOBJECT_TYPE