CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL structure
A helper structure used to describe a depth stencil description as a single object suitable for a stream description.
Syntax
struct CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL {
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL;
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL(CD3DX12_DEPTH_STENCIL_DESC const &i);
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL operator=(CD3DX12_DEPTH_STENCIL_DESC const& i);
operator CD3DX12_DEPTH_STENCIL_DESC() const;
};
Members
-
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL
-
Creates a new, uninitialized, instance of a CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL.
-
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL(CD3DX12_DEPTH_STENCIL_DESC const &i)
-
Creates a new instance of a CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL, initialized with a subobject type of D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL and subobject data copied from i, a CD3DX12_DEPTH_STENCIL_DESC structure.
-
operator=(CD3DX12_DEPTH_STENCIL_DESC const& i)
-
Copy-assignment operator.
-
operator CD3DX12_DEPTH_STENCIL_DESC() const
-
Implicit conversion to a CD3DX12_DEPTH_STENCIL_DESC structure.
Remarks
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template, and is defined as follows:
typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<CD3DX12_DEPTH_STENCIL_DESC, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL, CD3DX12_DEFAULT>
CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL;
Requirements
Requirement | Value |
---|---|
Header |
|