CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO structure

A helper structure used to describe a cached PSO as a single object suitable for a stream description.

Syntax

struct CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO {
                                           CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO;
                                           CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO(D3D12_CACHED_PIPELINE_STATE const &i);
  CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO operator=(D3D12_CACHED_PIPELINE_STATE const& i);
                                           operator D3D12_CACHED_PIPELINE_STATE() const;
};

Members

CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO

Creates a new, uninitialized, instance of a CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO.

CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO(D3D12_CACHED_PIPELINE_STATE const &i)

Creates a new instance of a CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO, initialized with a subobject type of D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO and subobject data copied from i, a D3D12_CACHED_PIPELINE_STATE structure.

operator=(D3D12_CACHED_PIPELINE_STATE const& i)

Copy-assignment operator.

operator D3D12_CACHED_PIPELINE_STATE() const

Implicit conversion to a D3D12_CACHED_PIPELINE_STATE structure.

Remarks

CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template, and is defined as follows:

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<D3D12_CACHED_PIPELINE_STATE, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO>
    CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO;
          

Requirements

Requirement Value
Header
D3dx12.h

See also

Helper Structures for D3D12

CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT

D3D12_PIPELINE_STATE_SUBOBJECT_TYPE