CD3DX12_DEFAULT structure
Passes D3D12_DEFAULT into a constructor for each helper structure. This structure is simply used as a mechanism to set default parameters on the other helper structures.
Remarks
This struct is declared as follows:
struct CD3DX12_DEFAULT {};
extern const DECLSPEC_SELECTANY CD3DX12_DEFAULT D3D12_DEFAULT;
Passes D3D12_DEFAULT into a constructor for each helper struct. For example, the following constructor is declared in d3dx12.h:
CD3DX12_CPU_DESCRIPTOR_HANDLE(CD3DX12_DEFAULT) { ptr = 0; }
Requirements
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