InterlockedExchange64 function (winnt.h)
Sets a 64-bit variable to the specified value as an atomic operation.
To operate on a 16-bit variable, use the InterlockedExchange16 function.
To operate on a 32-bit variable, use the InterlockedExchange function.
Syntax
LONG64 InterlockedExchange64(
[in, out] LONG64 volatile *Target,
[in] LONG64 Value
);
Parameters
[in, out] Target
A pointer to the value to be exchanged. The function sets this variable to Value, and returns its prior value.
[in] Value
The value to be exchanged with the value pointed to by Target.
Return value
The function returns the initial value of the Target parameter.
Remarks
The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.
This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedExchange64.
This function generates a full memory barrier (or fence) to ensure that memory operations are completed in order.
Itanium-based systems: For performance-critical applications, use InterlockedExchangeAcquire64 instead.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2003 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | winnt.h (include Windows.h) |
See also
InterlockedExchangePointerAcquire