ISpatialAudioObjectRenderStreamForMetadata::ActivateSpatialAudioObjectForMetadataItems method (spatialaudiometadata.h)
Activate an ISpatialAudioObjectForMetadataItems for rendering.
Syntax
HRESULT ActivateSpatialAudioObjectForMetadataItems(
[in] AudioObjectType type,
[out] ISpatialAudioObjectForMetadataItems **audioObject
);
Parameters
[in] type
The type of audio object to activate. For dynamic audio objects, this value must be AudioObjectType_Dynamic. For static audio objects, specify one of the static audio channel values from the enumeration. Specifying AudioObjectType_None will produce an audio object that is not spatialized.
[out] audioObject
Receives a pointer to the activated interface.
Return value
If the method succeeds, it returns S_OK. If it fails, possible return codes include, but are not limited to, the values shown in the following table.
Return code | Description |
---|---|
|
The maximum number of simultaneous spatial audio objects has been exceeded. Call Release on unused audio objects before attempting to activate additional objects. |
|
The static channel specified in the type parameter was not included in the StaticObjectTypeMask field of the SpatialAudioObjectRenderStreamForMetadataActivationParams passed into ISpatialAudioClient::ActivateSpatialAudioStream. |
|
A spatial audio object has already been activated for the static channel specified in the type parameter. |
|
The supplied pointer is invalid. |
|
The value specified in the type parameter is not one of the values defined by the AudioObjectType enumeration. |
|
The ISpatialAudioClient associated with the spatial audio stream has been destroyed. |
|
The audio endpoint device has been unplugged, or the audio hardware or associated hardware resources have been reconfigured, disabled, removed, or otherwise made unavailable for use. |
|
An internal error has occurred. |
|
The media associated with the spatial audio stream uses an unsupported format. |
Remarks
A dynamic ISpatialAudioObjectForMetadataItems is one that was activated by setting the type parameter to the ActivateSpatialAudioObjectForMetadataItems method to AudioObjectType_Dynamic. The client has a limit of the maximum number of dynamic spatial audio objects that can be activated at one time. After the limit has been reached, attempting to activate additional audio objects will result in this method returning an SPTLAUDCLNT_E_NO_MORE_OBJECTS error. To avoid this, call Release on each dynamic ISpatialAudioObjectForMetadataItems after it is no longer being used to free up the resource so that it can be reallocated. See ISpatialAudioObjectBase::IsActive and ISpatialAudioObjectBase::SetEndOfStream for more information on the managing the lifetime of spatial audio objects.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | spatialaudiometadata.h |