BoundingFrustum::GetPlanes function (directxcollision.h)
Gets the planes making up the BoundingFrustum.
Syntax
void GetPlanes(
XMVECTOR *NearPlane,
XMVECTOR *FarPlane,
XMVECTOR *RightPlane,
XMVECTOR *LeftPlane,
XMVECTOR *TopPlane,
XMVECTOR *BottomPlane
) noexcept;
Parameters
NearPlane
A vector that will hold the near plane.
FarPlane
A vector that will hold the far plane.
RightPlane
A vector that will hold the right plane.
LeftPlane
A vector that will hold the left plane.
TopPlane
A vector that will hold the top plane.
BottomPlane
A vector that will hold the bottom plane.
Return value
None
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxcollision.h |
See also
Reference