ID3DX11FFT::SetInverseScale method (d3dcsx.h)

Sets the scale used for inverse transforms.

Syntax

HRESULT SetInverseScale(
  [in] FLOAT InverseScale
);

Parameters

[in] InverseScale

Type: FLOAT

Scale used for inverse transforms. Setting InverseScale to 0 causes the default value of 1/N to be used, where N is the product of the transformed dimension lengths.

Return value

Type: HRESULT

Returns one of the return codes described in the topic Direct3D 11 Return Codes.

Remarks

SetInverseScale sets the scale used by ID3DX11FFT::InverseTransform.

Requirements

Requirement Value
Target Platform Windows
Header d3dcsx.h
Library D3dcsx.lib

See also

ID3DX11FFT