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Specifies that subsequent commands should not be performed if the predicate value passes the specified operation.
Syntax
void SetPredication(
ID3D12Resource *pBuffer,
UINT64 AlignedBufferOffset,
D3D12_PREDICATION_OP Operation
);
Parameters
pBuffer
A pointer to an ID3D12Resource representing the buffer from which to read the 64-bit predication value.
AlignedBufferOffset
The UINT64-aligned buffer offset.
Operation
A member of the D3D12_PREDICATION_OP enumeration specifying the predicate operation.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 2004 (10.0; Build 19041) |
Minimum supported server | Windows Server, version 2004 (10.0; Build 19041) |
Header | d3d12video.h |
DLL | d3d12.dll |