D3D12_PREDICATION_OP enumeration (d3d12.h)
Specifies the predication operation to apply.
Syntax
typedef enum D3D12_PREDICATION_OP {
D3D12_PREDICATION_OP_EQUAL_ZERO = 0,
D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = 1
} ;
Constants
D3D12_PREDICATION_OP_EQUAL_ZERO Value: 0 Enables predication if all 64-bits are zero. |
D3D12_PREDICATION_OP_NOT_EQUAL_ZERO Value: 1 Enables predication if at least one of the 64-bits are not zero. |
Remarks
This enum is used by SetPredication.
Predication is decoupled from queries. Predication can be set based on the value of 64-bits within a buffer.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |