ID3D12DebugDevice1 interface (d3d12sdklayers.h)

Specifies device-wide debug layer settings.

Inheritance

The ID3D12DebugDevice1 interface inherits from the IUnknown interface. ID3D12DebugDevice1 also has these types of members:

Methods

The ID3D12DebugDevice1 interface has these methods.

 
ID3D12DebugDevice1::GetDebugParameter

Gets optional device-wide Debug Layer settings.
ID3D12DebugDevice1::ReportLiveDeviceObjects

Specifies the amount of information to report on a device object's lifetime.
ID3D12DebugDevice1::SetDebugParameter

Modifies the D3D12 optional device-wide Debug Layer settings.

Remarks

This interface is currently in Preview mode.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

Debug Layer Interfaces

IUnknown

Using D3D12 Debug Layer GPU-Based Validation