ID2D1DeviceContext3::CreateSpriteBatch method (d2d1_3.h)
Creates a new, empty sprite batch. After creating a sprite batch, use ID2D1SpriteBatch::AddSprites to add sprites to it, then use ID2D1DeviceContext3::DrawSpriteBatch to draw it.
Syntax
HRESULT CreateSpriteBatch(
[out] ID2D1SpriteBatch **spriteBatch
);
Parameters
[out] spriteBatch
Type: ID2D1SpriteBatch**
When this method returns, contains a pointer to a new, empty sprite batch to be populated by the app.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |
Library | D2d1.lib |
DLL | D2d1.dll |