ID2D1DeviceContext3 interface (d2d1_3.h)

This interface performs all the same functions as the ID2D1DeviceContext2 interface, plus it enables functionality for creating and drawing sprite batches.

Inheritance

The ID2D1DeviceContext3 interface inherits from ID2D1DeviceContext2. ID2D1DeviceContext3 also has these types of members:

Methods

The ID2D1DeviceContext3 interface has these methods.

 
ID2D1DeviceContext3::CreateSpriteBatch

Creates a new, empty sprite batch. After creating a sprite batch, use ID2D1SpriteBatch::AddSprites to add sprites to it, then use ID2D1DeviceContext3::DrawSpriteBatch to draw it.
ID2D1DeviceContext3::DrawSpriteBatch

Renders all sprites in the given sprite batch to the device context using the specified drawing options.
ID2D1DeviceContext3::DrawSpriteBatch

Renders part or all of the given sprite batch to the device context using the specified drawing options. (overload 1/2)

Requirements

Requirement Value
Target Platform Windows
Header d2d1_3.h

See also

ID2D1DeviceContext2