ID3D12DebugDevice interface (d3d12sdklayers.h)

This interface represents a graphics device for debugging.

Inheritance

The ID3D12DebugDevice interface inherits from the IUnknown interface. ID3D12DebugDevice also has these types of members:

Methods

The ID3D12DebugDevice interface has these methods.

 
ID3D12DebugDevice::GetFeatureMask

Gets a bit field of flags that indicates which debug features are on or off.
ID3D12DebugDevice::ReportLiveDeviceObjects

Reports information about a device object's lifetime.
ID3D12DebugDevice::SetFeatureMask

Set a bit field of flags that will turn debug features on and off. (ID3D12DebugDevice.SetFeatureMask)

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

Debug Layer Interfaces

IUnknown