ID3D12DebugDevice interface (d3d12sdklayers.h)
This interface represents a graphics device for debugging.
Inheritance
The ID3D12DebugDevice interface inherits from the IUnknown interface. ID3D12DebugDevice also has these types of members:
Methods
The ID3D12DebugDevice interface has these methods.
ID3D12DebugDevice::GetFeatureMask Gets a bit field of flags that indicates which debug features are on or off. |
ID3D12DebugDevice::ReportLiveDeviceObjects Reports information about a device object's lifetime. |
ID3D12DebugDevice::SetFeatureMask Set a bit field of flags that will turn debug features on and off. (ID3D12DebugDevice.SetFeatureMask) |
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h |