ID3D12DebugDevice::GetFeatureMask method (d3d12sdklayers.h)
Gets a bit field of flags that indicates which debug features are on or off.
Syntax
D3D12_DEBUG_FEATURE GetFeatureMask();
Return value
Type: D3D12_DEBUG_FEATURE
Mask of feature-mask flags, as a bitwise OR'ed combination of D3D12_DEBUG_FEATURE enumeration constants. If a flag is present, then that feature will be set to on, otherwise the feature will be set to off.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h |