ID3D11RasterizerState2 interface (d3d11_3.h)
The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage. This rasterizer-state interface supports forced sample count and conservative rasterization mode.
Inheritance
The ID3D11RasterizerState2 interface inherits from ID3D11RasterizerState1. ID3D11RasterizerState2 also has these types of members:
Methods
The ID3D11RasterizerState2 interface has these methods.
ID3D11RasterizerState2::GetDesc2 Gets the description for rasterizer state that you used to create the rasterizer-state object. (ID3D11RasterizerState2.GetDesc2) |
Remarks
To create a rasterizer-state object, call ID3D11Device3::CreateRasterizerState2. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2016 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11_3.h |