WGF11 Depth Stencil (WoW64)
This automated test verifies D3D graphics driver/hardware conformance for depth stencil functionality and DepthStencilViews.
The features covered by this test include the following:
DepthStencil (tests mainly DepthStencilViews) via D3D11 API's
Falls back to FL 10.x on D3D10.x parts
A Depth/stencil resource stores depth information for primitives rendered on it, with various operations that can be performed on the depth values stored on them against new values being read in. This type of resource is typically used in shadowing applications.
Basic functionality for DepthStencil views
Cycles through all formats capable of being used for depth-stencil operations
Test rendering to Texture 1-D
Test rendering to Texture 2-D
Varied resource dimensions
Array slices
Mip levels
Basic functionality for ClearDepthStencilView
Special floats used to clear view
Read-only Depth (D3D11 only)
This topic applies to the following test jobs:
WGF11 Depth Stencil
WGF11 Depth Stencil (WoW64)
Test details
Specifications |
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Platforms |
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Supported Releases |
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Expected run time (in minutes) | 20 |
Category | Compatibility |
Timeout (in minutes) | 1200 |
Requires reboot | false |
Requires special configuration | false |
Type | automatic |
Additional documentation
Tests in this feature area might have additional documentation, including prerequisites, setup, and troubleshooting information, that can be found in the following topic(s):
Running the test
Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.
Troubleshooting
For generic troubleshooting of HLK test failures, see Troubleshooting Windows HLK Test Failures.
For troubleshooting information, see Troubleshooting Device.Graphics Testing.
Some test cases my skip if run using feature level 10.0 or feature level 10.1
More information
.
Command Syntax
Command option | Description |
---|---|
wgf11depthstencil |
Runs the test jobs. Without any options, the test enumerates devices. |
-FeatureLevel:XX.X |
Sets the feature level, where XX.X is the Feature Level the test will run at: 10.0, 10.1, or 11.0. |
Note
For command line help for this test binary, type /?.
File List
File | Location |
---|---|
Configdisplay.exe |
<[testbinroot]>\nttest\windowstest\tools\ |
D3d11_1sdklayers.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
D3d11ref.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
D3d11sdklayers.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
D3dcompiler_test.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support |
D3dx10_test.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
d3dx11_test.dll |
<[testbinroot]>\nttest\windowstest\graphics\d3d\support\ |
TDRWatch.exe |
<[testbinroot]>\nttest\windowstest\graphics\ |
Wgf11depthstencil.exe |
<[testbinroot]>\nttest\windowstest\graphics\d3d\conf |
Parameters
Parameter name | Parameter description |
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MODIFIEDCMDLINE | Additional command line arguments for test executable |
LLU_NetAccessOnly | LLU Name of net user |
ConfigDisplayCommandLine | Custom Command Line for ConfigDisplay. Default: logo |
TDRArgs | /get or /set |