IWDFDevice2::StopIdle method (wudfddi.h)
[Warning: UMDF 2 is the latest version of UMDF and supersedes UMDF 1. All new UMDF drivers should be written using UMDF 2. No new features are being added to UMDF 1 and there is limited support for UMDF 1 on newer versions of Windows 10. Universal Windows drivers must use UMDF 2. For more info, see Getting Started with UMDF.]
The StopIdle method informs the framework that the device must be placed in its working (D0) power state.
Syntax
HRESULT StopIdle(
[in] BOOL WaitForD0
);
Parameters
[in] WaitForD0
A Boolean value that indicates when StopIdle will return. If TRUE, it returns only after the specified device enters the D0 device power state. If FALSE, the method returns immediately.
Return value
StopIdle returns S_OK if the operation succeeds. Otherwise, the method might return one of the following values:
Return code | Description |
---|---|
|
The calling driver is not the device's power policy owner. |
|
The device was already returning to its working state. |
|
A device failure occurred and the device cannot enter its D0 power state. |
This method might return one of the other values that Winerror.h contains.
Remarks
If your device can enter a low-power state when it becomes idle, your driver might have to occasionally call StopIdle to bring the device back to its working (D0) state or to prevent it from entering a low-power state.
Your driver does not have to call StopIdle when a device is idle and the framework places an I/O request in the device's power-managed I/O queue. Additionally, your driver does not have to call StopIdle when a device is idle and it detects a wake signal. In both of these cases, the framework requests the bus driver to restore the device's power state to D0.
Although drivers typically do not need to call StopIdle when handling I/O requests that they obtain from a power-managed I/O queue, the call is allowed. However, drivers must not set the WaitForD0 parameter to TRUE when handling I/O requests from a power-managed I/O queue.
Your driver does have to call StopIdle if it must access the device because of a request that the driver has received outside of a power-managed I/O queue. For example, your driver might support a driver-defined interface or a WMI request that requires accessing the device. In this case, you must ensure that the device is in its working state before the driver accesses the device, and that the device remains in its working state until the driver has finished accessing the device.
Calling StopIdle forces the device into its working (D0) state, if the system is in its working (S0) state. The device remains in its working state until the driver calls IWDFDevice2::ResumeIdle, at which point the framework can place the device in a low-power state if it remains idle.
Do not call StopIdle before the framework has called the driver's IPnpCallback::OnD0Entry callback method for the first time.
A call to StopIdle can restore an idle device to its working state only if the system is in its working (S0) state. If the system is entering a low-power state when a driver calls StopIdle with the WaitForD0 parameter set to TRUE, the function does not return until the system returns to its S0 state.
Every call to StopIdle must eventually be followed by a call to ResumeIdle, or else the device will never return to a low-power state if it again becomes idle. Calls to StopIdle can be nested, so the number of calls to ResumeIdle must be equal to the number of calls to StopIdle.
For more information about StopIdle and ResumeIdle, see Supporting Idle Power-Down in UMDF-based Drivers.
Examples
The following code example obtains the IWDFDevice2 interface and then calls StopIdle. StopIdle will return after the device enters the D0 device power state.
IWDFDevice2 *pIWDFDevice2 = NULL;
HRESULT hr;
//
// Get a pointer to the IWDFDevice2 interface.
//
hr = pIWDFDevice->QueryInterface(__uuidof(IWDFDevice2),
(void**) &pIWDFDevice2);
if (SUCCEEDED(hr))
{
hr = pIWDFDevice2->StopIdle(TRUE);
}
...
SAFE_RELEASE(pIWDFDevice2);
Requirements
Requirement | Value |
---|---|
End of support | Unavailable in UMDF 2.0 and later. |
Target Platform | Desktop |
Minimum UMDF version | 1.9 |
Header | wudfddi.h (include Wudfddi.h) |
DLL | WUDFx.dll |