PFND3DDDI_FLIPOVERLAY callback function (d3dumddi.h)
The FlipOverlay function causes the overlay hardware to start displaying the given new allocation.
Syntax
PFND3DDDI_FLIPOVERLAY Pfnd3dddiFlipoverlay;
HRESULT Pfnd3dddiFlipoverlay(
HANDLE hDevice,
const D3DDDIARG_FLIPOVERLAY *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_FLIPOVERLAY structure that describes the new allocation to display by using the overlay.
Return value
FlipOverlay returns S_OK or an appropriate error result if the new allocation is not successfully displayed.
Remarks
Overlays are independent from the resources that are displayed by using the overlays.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |