D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure (d3dkmthk.h)
The D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure contains the handle to a synchronization object to destroy.
Syntax
typedef struct _D3DKMT_DESTROYSYNCHRONIZATIONOBJECT {
[in] D3DKMT_HANDLE hSyncObject;
} D3DKMT_DESTROYSYNCHRONIZATIONOBJECT;
Members
[in] hSyncObject
A D3DKMT_HANDLE data type that represents the kernel-mode handle that the D3DKMTCreateSynchronizationObject function returns and that identifies the kernel-mode synchronization object to destroy.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |