D3DKMTOpenSyncObjectNtHandleFromName function (d3dkmthk.h)

D3DKMTOpenSyncObjectNtHandleFromName opens an NT handle for a named shared monitored fence object, similar to what D3DKMTOpenNtHandleFromName does for shared allocations.

Syntax

NTSTATUS D3DKMTOpenSyncObjectNtHandleFromName(
  D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME *unnamedParam1
);

Parameters

unnamedParam1

pData [in, out]

A pointer to a D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME structure that describes the operation.

Return value

Returns one of the following values:

Return code Description
STATUS_SUCCESS The operation was performed successfully.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client Windows 10
Minimum supported server Windows Server 2016
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMTOpenNtHandleFromName