D3DKMTGetContextSchedulingPriority function (d3dkmthk.h)
The D3DKMTGetContextSchedulingPriority function retrieves the scheduling priority for a device context.
Syntax
NTSTATUS D3DKMTGetContextSchedulingPriority(
D3DKMT_GETCONTEXTSCHEDULINGPRIORITY *unnamedParam1
);
Parameters
unnamedParam1
pData [in, out]
A pointer to a D3DKMT_GETCONTEXTSCHEDULINGPRIORITY structure that describes parameters for retrieving the scheduling priority for a device context.
Return value
D3DKMTGetContextSchedulingPriority returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The scheduling priority was successfully retrieved. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |