PFND3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE callback function (d3dkmthk.h)

Implemented by the client driver to submit a signal to the hardware queue.

Syntax

PFND3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE PfnD3dkmtSubmitSignalSyncObjectsToHwQueue;

NTSTATUS PfnD3dkmtSubmitSignalSyncObjectsToHwQueue(
    const D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE *unnamedParam1
)
{...}

Parameters

unnamedParam1

Pointer to a D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE structure.

Return value

The method returns STATUS_SUCCESS if the operation succeeds. Otherwise, this method might return an appropriate NTSTATUS error code.

Remarks

Register your implementation of this callback function by setting the appropriate member of D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE and then calling PfnD3dkmtSubmitSignalSyncObjectsToHwQueue.

Requirements

Requirement Value
Header d3dkmthk.h