PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU callback function (d3dkmthk.h)
The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU callback function is used to signal a monitored fence.
Syntax
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU Pfnd3dkmtSignalsynchronizationobjectfromgpu;
NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *unnamedParam1
)
{...}
Parameters
unnamedParam1
Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU structure.
Return value
Returns NTSTATUS.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |