DXGK_ENGINESTATUS structure (d3dkmddi.h)

Indicates the progress of a node within an active physical display adapter (engine) specified by a DXGKARG_QUERYENGINESTATUS structure.

Syntax

typedef struct _DXGK_ENGINESTATUS {
  union {
    struct {
      UINT Responsive : 1;
      UINT Reserved : 31;
    };
    UINT Value;
  };
} DXGK_ENGINESTATUS;

Members

Responsive

The display miniport driver must set this member to a value of 1 if the node and physical adapter are making progress in operations, or to 0 if the node and physical adapter are not responding to queries to report progress.

Reserved

This member is reserved and should be set to zero.

Value

A 32-bit value that specifies the progress of the physical adapter.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmddi.h (include D3dkmddi.h)

See also

DXGKARG_QUERYENGINESTATUS