DXGKDDI_CREATENATIVEFENCE callback function (d3dkmddi.h)
The OS calls KMD's DxgkDdiCreateNativeFence to create a tracking object for a native GPU fence.
Syntax
DXGKDDI_CREATENATIVEFENCE DxgkddiCreatenativefence;
NTSTATUS DxgkddiCreatenativefence(
IN_CONST_HANDLE hAdapter,
INOUT_PDXGKARG_CREATENATIVEFENCE pCreateNativeFence
)
{...}
Parameters
hAdapter
[in] A handle to a context block associated with a display adapter. The display miniport driver previously provided this handle to Dxgkrnl in the MiniportDeviceContext output parameter of the DXGKDDI_ADD_DEVICE function.
pCreateNativeFence
[in/out] Pointer to a DXGKARG_CREATENATIVEFENCE structure that describes the native GPU fence to create.
Return value
DxgkDdiCreateNativeFence returns STATUS_SUCCESS if KMD was able to successfully create a native GPU fence object. Otherwise, it returns an appropriate NTSTATUS error code.
Remarks
For more information about native GPU fences, see Native GPU fence objects.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 |
Header | d3dkmddi.h |
IRQL | PASSIVE_LEVEL |