D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE structure (d3d10umddi.h)
Contains input data for a call to the ConfigureAuthenticatedChannel(D3D11_1) function when D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT.ConfigureType has a GUID value of D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE.
Syntax
typedef struct D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE {
D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT Parameters;
D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
HANDLE ProcessHandle;
BOOL AllowAccess;
} D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE;
Members
Parameters
A D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.
ProcessType
A D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process. To specify the DWM process, set this member to D3D11_1DDI_PROCESSIDTYPE_DWM. Otherwise, set this member to D3D11_1DDI_PROCESSIDTYPE_HANDLE and set the ProcessHandle member to a valid handle.
ProcessHandle
A process handle. If the ProcessType member equals D3D11_1DDI_PROCESSIDTYPE_HANDLE, the ProcessHandle member specifies a handle to a process. Otherwise, the value is ignored.
AllowAccess
If TRUE, the specified process has access to restricted shared resources.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3d10umddi.h (include D3d10umddi.h) |
See also
ConfigureAuthenticatedChannel(D3D11_1)