D3D10DDIARG_CREATEELEMENTLAYOUT structure (d3d10umddi.h)

The D3D10DDIARG_CREATEELEMENTLAYOUT structure describes the element layout to create.

Syntax

typedef struct D3D10DDIARG_CREATEELEMENTLAYOUT {
  [in] const D3D10DDIARG_INPUT_ELEMENT_DESC *pVertexElements;
  [in] UINT                                 NumElements;
} D3D10DDIARG_CREATEELEMENTLAYOUT;

Members

[in] pVertexElements

An array of D3D10DDIARG_INPUT_ELEMENT_DESC structures that describes each element in the element layout.

[in] NumElements

The number of elements in that array that the pVertexElements member specifies.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3d10umddi.h (include D3d10umddi.h)

See also

CalcPrivateElementLayoutSize

CreateElementLayout

D3D10DDIARG_INPUT_ELEMENT_DESC