HolographicKeyboardPlacementOverridePreview.SetPlacementOverride Method
Definition
Important
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Overloads
SetPlacementOverride(SpatialCoordinateSystem, Vector3, Vector3) |
Overrides the placement of the system keyboard to appear at a specific position and orientation, while keeping its natural size. This API is available only to a limited set of apps while in the preview phase. |
SetPlacementOverride(SpatialCoordinateSystem, Vector3, Vector3, Vector2) |
Overrides the placement of the system keyboard to appear at a specific position and orientation, setting a custom maximum keyboard size. This API is available only to a limited set of apps while in the preview phase. |
SetPlacementOverride(SpatialCoordinateSystem, Vector3, Vector3)
Overrides the placement of the system keyboard to appear at a specific position and orientation, while keeping its natural size. This API is available only to a limited set of apps while in the preview phase.
public:
virtual void SetPlacementOverride(SpatialCoordinateSystem ^ coordinateSystem, float3 topCenterPosition, float3 normal) = SetPlacementOverride;
/// [Windows.Foundation.Metadata.Overload("SetPlacementOverride")]
void SetPlacementOverride(SpatialCoordinateSystem const& coordinateSystem, float3 const& topCenterPosition, float3 const& normal);
/// [Windows.Foundation.Metadata.Overload("SetPlacementOverride")]
/// [Windows.Foundation.Metadata.Deprecated("Use Windows.ApplicationModel.Holographic.HolographicKeyboard instead of Windows.ApplicationModel.Preview.Holographic.HolographicKeyboardPlacementOverridePreview. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 720896, "Windows.Foundation.UniversalApiContract")]
void SetPlacementOverride(SpatialCoordinateSystem const& coordinateSystem, float3 const& topCenterPosition, float3 const& normal);
[Windows.Foundation.Metadata.Overload("SetPlacementOverride")]
public void SetPlacementOverride(SpatialCoordinateSystem coordinateSystem, Vector3 topCenterPosition, Vector3 normal);
[Windows.Foundation.Metadata.Overload("SetPlacementOverride")]
[Windows.Foundation.Metadata.Deprecated("Use Windows.ApplicationModel.Holographic.HolographicKeyboard instead of Windows.ApplicationModel.Preview.Holographic.HolographicKeyboardPlacementOverridePreview. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 720896, "Windows.Foundation.UniversalApiContract")]
public void SetPlacementOverride(SpatialCoordinateSystem coordinateSystem, Vector3 topCenterPosition, Vector3 normal);
function setPlacementOverride(coordinateSystem, topCenterPosition, normal)
Public Sub SetPlacementOverride (coordinateSystem As SpatialCoordinateSystem, topCenterPosition As Vector3, normal As Vector3)
Parameters
- coordinateSystem
- SpatialCoordinateSystem
The coordinate system relative to which the keyboard will be placed.
- Attributes
Applies to
SetPlacementOverride(SpatialCoordinateSystem, Vector3, Vector3, Vector2)
Overrides the placement of the system keyboard to appear at a specific position and orientation, setting a custom maximum keyboard size. This API is available only to a limited set of apps while in the preview phase.
public:
virtual void SetPlacementOverride(SpatialCoordinateSystem ^ coordinateSystem, float3 topCenterPosition, float3 normal, float2 maxSize) = SetPlacementOverride;
/// [Windows.Foundation.Metadata.Overload("SetPlacementOverrideWithMaxSize")]
void SetPlacementOverride(SpatialCoordinateSystem const& coordinateSystem, float3 const& topCenterPosition, float3 const& normal, float2 const& maxSize);
/// [Windows.Foundation.Metadata.Overload("SetPlacementOverrideWithMaxSize")]
/// [Windows.Foundation.Metadata.Deprecated("Use Windows.ApplicationModel.Holographic.HolographicKeyboard instead of Windows.ApplicationModel.Preview.Holographic.HolographicKeyboardPlacementOverridePreview. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 720896, "Windows.Foundation.UniversalApiContract")]
void SetPlacementOverride(SpatialCoordinateSystem const& coordinateSystem, float3 const& topCenterPosition, float3 const& normal, float2 const& maxSize);
[Windows.Foundation.Metadata.Overload("SetPlacementOverrideWithMaxSize")]
public void SetPlacementOverride(SpatialCoordinateSystem coordinateSystem, Vector3 topCenterPosition, Vector3 normal, Vector2 maxSize);
[Windows.Foundation.Metadata.Overload("SetPlacementOverrideWithMaxSize")]
[Windows.Foundation.Metadata.Deprecated("Use Windows.ApplicationModel.Holographic.HolographicKeyboard instead of Windows.ApplicationModel.Preview.Holographic.HolographicKeyboardPlacementOverridePreview. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 720896, "Windows.Foundation.UniversalApiContract")]
public void SetPlacementOverride(SpatialCoordinateSystem coordinateSystem, Vector3 topCenterPosition, Vector3 normal, Vector2 maxSize);
function setPlacementOverride(coordinateSystem, topCenterPosition, normal, maxSize)
Public Sub SetPlacementOverride (coordinateSystem As SpatialCoordinateSystem, topCenterPosition As Vector3, normal As Vector3, maxSize As Vector2)
Parameters
- coordinateSystem
- SpatialCoordinateSystem
The coordinate system relative to which the keyboard will be placed.
- Attributes