KinectUIAdapter.bindStreamToCanvas Function
Kinect for Windows 1.8
Binds the specified canvas element to the specified image stream.
Syntax
bindStreamToCanvas(streamName, canvas);
Parameters
streamName
Type: StringName of the stream to bind to the specified canvas element. This must be one of the supported image stream names; stream names are defined by the *_STREAM_NAME properties of the Kinect interface.
canvas
Type: ObjectCanvas element to bind to the specified image stream.
Remarks
Image data for the bound stream will be rendered onto the canvas element whenever a new stream frame arrives.
Requirements
Library: Kinect-1.8.0.js