IDirectManipulationInteractionEventHandler interface (directmanipulation.h)
Defines methods to handle interactions when they are detected.
Note When implementing this interface, ensure that the IUnknown implementation supports multithreading through thread-safe reference counting. For more information, see InterlockedIncrement and InterlockedDecrement.
Inheritance
The IDirectManipulationInteractionEventHandler interface inherits from the IUnknown interface. IDirectManipulationInteractionEventHandler also has these types of members:
Methods
The IDirectManipulationInteractionEventHandler interface has these methods.
IDirectManipulationInteractionEventHandler::OnInteraction Called when an interaction is detected. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 [desktop apps only] |
Minimum supported server | Windows Server 2012 R2 [desktop apps only] |
Target Platform | Windows |
Header | directmanipulation.h |