InterlockedDecrement function (winnt.h)
Decrements (decreases by one) the value of the specified 32-bit variable as an atomic operation.
To operate on 64-bit values, use the InterlockedDecrement64 function.
Syntax
LONG InterlockedDecrement(
[in, out] LONG volatile *Addend
);
Parameters
[in, out] Addend
A pointer to the variable to be decremented.
Return value
The function returns the resulting decremented value.
Remarks
The variable pointed to by the Addend parameter must be aligned on a 32-bit boundary; otherwise, this function will behave unpredictably on multiprocessor x86 systems and any non-x86 systems. See _aligned_malloc.
The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.
This function is implemented using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedDecrement.
This function generates a full memory barrier (or fence) to ensure that memory operations are completed in order.
Itanium-based systems: For performance-critical applications, use InterlockedDecrementAcquire or InterlockedDecrementRelease instead.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2003 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | winnt.h (include Windows.h) |
Library | Kernel32.lib |
DLL | Kernel32.dll |