Note
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Sets the JSON string containing a collection of servers for this multiplayer session.
Syntax
HRESULT XblMultiplayerSessionSetRawServersJson(
XblMultiplayerSessionHandle handle,
const char* rawServersJson
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
rawServersJson _In_z_
Type: char*
Json describing the session servers.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib