Note
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Sets the device token of the host.
Syntax
void XblMultiplayerSessionSetHostDeviceToken(
XblMultiplayerSessionHandle handle,
XblDeviceToken hostDeviceToken
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
hostDeviceToken _In_
Type: XblDeviceToken
The host device token.
Return value
Type: void
Remarks
If "peerToHostRequirements" is set and this is set, the measurement stage assumes the given host is the correct host and only measures metrics to that host.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib