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If set to true, makes the session "closed", meaning that new users will not be able to join unless they already have a reservation.
Syntax
void XblMultiplayerSessionSetClosed(
XblMultiplayerSessionHandle handle,
bool closed
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
closed _In_
Type: bool
True if the session should be closed, false otherwise.
Return value
Type: void
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib