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Gets the collection of members that are in the session or entering the session together.
Syntax
HRESULT XblMultiplayerSessionMembers(
XblMultiplayerSessionHandle handle,
const XblMultiplayerSessionMember** members,
size_t* membersCount
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
members _Out_
Type: XblMultiplayerSessionMember**
Passes back a pointer to array of session member ojects. The memory for the returned pointer will remain valid for the life of the XblMultiplayerSessionHandle object until it is closed.
membersCount _Out_
Type: size_t*
Passes back the size of the returned array.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Remarks
Call XblMultiplayerSessionJoin or XblMultiplayerSessionLeave to add or remove yourself from this list. Call XblMultiplayerSessionAddMemberReservation to add a reservation for another user on this list.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib