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Enables or disables connectivity metrics for the session. This can only be set when creating a new session.
Syntax
HRESULT XblMultiplayerSessionConstantsSetQosConnectivityMetrics(
XblMultiplayerSessionHandle handle,
bool enableLatencyMetric,
bool enableBandwidthDownMetric,
bool enableBandwidthUpMetric,
bool enableCustomMetric
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
enableLatencyMetric _In_
Type: bool
True to enable the measuring of latency, and false to disable latency measurement.
enableBandwidthDownMetric _In_
Type: bool
True to enable the measuring of bandwidth down, and false to disable bandwidth down measurement.
enableBandwidthUpMetric _In_
Type: bool
True to enable the measuring of bandwidth up, and false to disable bandwidth up measurement.
enableCustomMetric _In_
Type: bool
True to enable custom metrics, and false to disable them.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Remarks
For ones that are enabled, they must be sufficient to satisfy the QoS requirements.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib