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These thresholds apply to each connection from a host candidate. This can only be set when creating a new session.
Syntax
HRESULT XblMultiplayerSessionConstantsSetPeerToHostRequirements(
XblMultiplayerSessionHandle handle,
XblMultiplayerPeerToHostRequirements requirements
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
requirements _In_
Type: XblMultiplayerPeerToHostRequirements
Object specifying the peer to host requirements for the session.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib