XblMultiplayerSessionConstantsSetMemberInitialization
If a 'memberInitialization' object is set, the session expects the client system or title to perform initialization following session creation and/or as new members join the session. This can only be set when creating a new session.
Syntax
HRESULT XblMultiplayerSessionConstantsSetMemberInitialization(
XblMultiplayerSessionHandle handle,
XblMultiplayerMemberInitialization memberInitialization
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
memberInitialization _In_
Type: XblMultiplayerMemberInitialization
Object specifying member initialization parameters.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Remarks
The timeouts and initialization stages are automatically tracked by the session, including QoS measurements if any metrics are set. These timeouts override the session's reservation and ready timeouts for members that have 'initializationEpisode' set.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib