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Gets the result of an XblMultiplayerGetSessionByHandleAsync call.
Syntax
HRESULT XblMultiplayerGetSessionByHandleResult(
XAsyncBlock* async,
XblMultiplayerSessionHandle* handle
)
Parameters
async _In_
Type: XAsyncBlock*
The AsyncBlock for this operation.
handle _Out_
Type: XblMultiplayerSessionHandle*
Passes back a handle to a new instance of a local multiplayer session object. It must be release by the caller with XblMultiplayerSessionCloseHandle.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Remarks
If the session does not exist, this API will return __HRESULT_FROM_WIN32(ERROR_RESOURCE_DATA_NOT_FOUND) and a null XblMultiplayerSessionHandle.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib