Sve.Scatter16BitNarrowing Method
Definition
Important
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Overloads
Scatter16BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>) |
void svst1h_scatter[_u64base_s64](svbool_t pg, svuint64_t bases, svint64_t data) ST1H Zdata.D, Pg, [Zbases.D, #0] |
Scatter16BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>) |
void svst1h_scatter[_u64base_u64](svbool_t pg, svuint64_t bases, svuint64_t data) ST1H Zdata.D, Pg, [Zbases.D, #0] |
Scatter16BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>)
void svst1h_scatter[_u64base_s64](svbool_t pg, svuint64_t bases, svint64_t data)
ST1H Zdata.D, Pg, [Zbases.D, #0]
public:
static void Scatter16BitNarrowing(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowing (System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit
Public Shared Sub Scatter16BitNarrowing (mask As Vector(Of Long), addresses As Vector(Of ULong), data As Vector(Of Long))
Parameters
Applies to
Scatter16BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
void svst1h_scatter[_u64base_u64](svbool_t pg, svuint64_t bases, svuint64_t data)
ST1H Zdata.D, Pg, [Zbases.D, #0]
public:
static void Scatter16BitNarrowing(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowing (System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowing : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit
Public Shared Sub Scatter16BitNarrowing (mask As Vector(Of ULong), addresses As Vector(Of ULong), data As Vector(Of ULong))