Sve.Compute16BitAddresses Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Compute16BitAddresses(Vector<UInt32>, Vector<Int32>) |
svuint32_t svadrh[_u32base]_[s32]index(svuint32_t bases, svint32_t indices) ADR Zresult.S, [Zbases.S, Zindices.S, LSL #1] |
Compute16BitAddresses(Vector<UInt32>, Vector<UInt32>) |
svuint32_t svadrh[_u32base]_[u32]index(svuint32_t bases, svuint32_t indices) ADR Zresult.S, [Zbases.S, Zindices.S, LSL #1] |
Compute16BitAddresses(Vector<UInt64>, Vector<Int64>) |
svuint64_t svadrh[_u64base]_[s64]index(svuint64_t bases, svint64_t indices) ADR Zresult.D, [Zbases.D, Zindices.D, LSL #1] |
Compute16BitAddresses(Vector<UInt64>, Vector<UInt64>) |
svuint64_t svadrh[_u64base]_[u64]index(svuint64_t bases, svuint64_t indices) ADR Zresult.D, [Zbases.D, Zindices.D, LSL #1] |
Compute16BitAddresses(Vector<UInt32>, Vector<Int32>)
svuint32_t svadrh[_u32base]_[s32]index(svuint32_t bases, svint32_t indices)
ADR Zresult.S, [Zbases.S, Zindices.S, LSL #1]
public:
static System::Numerics::Vector<System::UInt32> Compute16BitAddresses(System::Numerics::Vector<System::UInt32> bases, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> Compute16BitAddresses (System.Numerics.Vector<uint> bases, System.Numerics.Vector<int> indices);
static member Compute16BitAddresses : System.Numerics.Vector<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Public Shared Function Compute16BitAddresses (bases As Vector(Of UInteger), indices As Vector(Of Integer)) As Vector(Of UInteger)
Parameters
Returns
Applies to
Compute16BitAddresses(Vector<UInt32>, Vector<UInt32>)
svuint32_t svadrh[_u32base]_[u32]index(svuint32_t bases, svuint32_t indices)
ADR Zresult.S, [Zbases.S, Zindices.S, LSL #1]
public:
static System::Numerics::Vector<System::UInt32> Compute16BitAddresses(System::Numerics::Vector<System::UInt32> bases, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> Compute16BitAddresses (System.Numerics.Vector<uint> bases, System.Numerics.Vector<uint> indices);
static member Compute16BitAddresses : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function Compute16BitAddresses (bases As Vector(Of UInteger), indices As Vector(Of UInteger)) As Vector(Of UInteger)
Parameters
Returns
Applies to
Compute16BitAddresses(Vector<UInt64>, Vector<Int64>)
svuint64_t svadrh[_u64base]_[s64]index(svuint64_t bases, svint64_t indices)
ADR Zresult.D, [Zbases.D, Zindices.D, LSL #1]
public:
static System::Numerics::Vector<System::UInt64> Compute16BitAddresses(System::Numerics::Vector<System::UInt64> bases, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> Compute16BitAddresses (System.Numerics.Vector<ulong> bases, System.Numerics.Vector<long> indices);
static member Compute16BitAddresses : System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Public Shared Function Compute16BitAddresses (bases As Vector(Of ULong), indices As Vector(Of Long)) As Vector(Of ULong)
Parameters
Returns
Applies to
Compute16BitAddresses(Vector<UInt64>, Vector<UInt64>)
svuint64_t svadrh[_u64base]_[u64]index(svuint64_t bases, svuint64_t indices)
ADR Zresult.D, [Zbases.D, Zindices.D, LSL #1]
public:
static System::Numerics::Vector<System::UInt64> Compute16BitAddresses(System::Numerics::Vector<System::UInt64> bases, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> Compute16BitAddresses (System.Numerics.Vector<ulong> bases, System.Numerics.Vector<ulong> indices);
static member Compute16BitAddresses : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function Compute16BitAddresses (bases As Vector(Of ULong), indices As Vector(Of ULong)) As Vector(Of ULong)