TensorPrimitives.Lerp Method
Definition
Important
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Overloads
Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>) |
Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers. |
Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, T, Span<T>) |
Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers. |
Lerp<T>(ReadOnlySpan<T>, T, ReadOnlySpan<T>, Span<T>) |
Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers. |
Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>)
- Source:
- TensorPrimitives.Lerp.cs
- Source:
- TensorPrimitives.Lerp.cs
Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.
public:
generic <typename T>
where T : System::Numerics::IFloatingPointIeee754<T> static void Lerp(ReadOnlySpan<T> x, ReadOnlySpan<T> y, ReadOnlySpan<T> amount, Span<T> destination);
public static void Lerp<T> (ReadOnlySpan<T> x, ReadOnlySpan<T> y, ReadOnlySpan<T> amount, Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T>;
static member Lerp : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * Span<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)
Public Shared Sub Lerp(Of T As IFloatingPointIeee754(Of T)) (x As ReadOnlySpan(Of T), y As ReadOnlySpan(Of T), amount As ReadOnlySpan(Of T), destination As Span(Of T))
Type Parameters
- T
Parameters
The first tensor, represented as a span.
The second tensor, represented as a span.
- amount
- ReadOnlySpan<T>
The third tensor, represented as a span.
- destination
- Span<T>
The destination tensor, represented as a span.
Exceptions
amount
and destination
reference overlapping memory locations and do not begin at the same location.
Remarks
This method effectively computes
.destination
[i] = T.Lerp(x
[i], y
[i], amount
[i])
If either of the element-wise input values is equal to NaN, the resulting element-wise value is also NaN.
Applies to
Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, T, Span<T>)
- Source:
- TensorPrimitives.Lerp.cs
- Source:
- TensorPrimitives.Lerp.cs
Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.
public:
generic <typename T>
where T : System::Numerics::IFloatingPointIeee754<T> static void Lerp(ReadOnlySpan<T> x, ReadOnlySpan<T> y, T amount, Span<T> destination);
public static void Lerp<T> (ReadOnlySpan<T> x, ReadOnlySpan<T> y, T amount, Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T>;
static member Lerp : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * 'T * Span<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)
Public Shared Sub Lerp(Of T As IFloatingPointIeee754(Of T)) (x As ReadOnlySpan(Of T), y As ReadOnlySpan(Of T), amount As T, destination As Span(Of T))
Type Parameters
- T
Parameters
The first tensor, represented as a span.
The second tensor, represented as a span.
- amount
- T
The third tensor, represented as a scalar.
- destination
- Span<T>
The destination tensor, represented as a span.
Exceptions
y
and destination
reference overlapping memory locations and do not begin at the same location.
Remarks
This method effectively computes
.destination
[i] = T.Lerp(x
[i], y
[i], amount
)
If either of the element-wise input values is equal to NaN, the resulting element-wise value is also NaN.
Applies to
Lerp<T>(ReadOnlySpan<T>, T, ReadOnlySpan<T>, Span<T>)
- Source:
- TensorPrimitives.Lerp.cs
- Source:
- TensorPrimitives.Lerp.cs
Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.
public:
generic <typename T>
where T : System::Numerics::IFloatingPointIeee754<T> static void Lerp(ReadOnlySpan<T> x, T y, ReadOnlySpan<T> amount, Span<T> destination);
public static void Lerp<T> (ReadOnlySpan<T> x, T y, ReadOnlySpan<T> amount, Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T>;
static member Lerp : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * 'T * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * Span<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)
Public Shared Sub Lerp(Of T As IFloatingPointIeee754(Of T)) (x As ReadOnlySpan(Of T), y As T, amount As ReadOnlySpan(Of T), destination As Span(Of T))
Type Parameters
- T
Parameters
The first tensor, represented as a span.
- y
- T
The second tensor, represented as a scalar.
- amount
- ReadOnlySpan<T>
The third tensor, represented as a span.
- destination
- Span<T>
The destination tensor, represented as a span.
Exceptions
amount
and destination
reference overlapping memory locations and do not begin at the same location.
Remarks
This method effectively computes
.destination
[i] = T.Lerp(x
[i], y
, amount
[i])
If either of the element-wise input values is equal to NaN, the resulting element-wise value is also NaN.