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TensorPrimitives.Lerp Method

Definition

Overloads

Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>)

Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.

Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, T, Span<T>)

Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.

Lerp<T>(ReadOnlySpan<T>, T, ReadOnlySpan<T>, Span<T>)

Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.

Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, ReadOnlySpan<T>, Span<T>)

Source:
TensorPrimitives.Lerp.cs
Source:
TensorPrimitives.Lerp.cs

Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.

public:
generic <typename T>
 where T : System::Numerics::IFloatingPointIeee754<T> static void Lerp(ReadOnlySpan<T> x, ReadOnlySpan<T> y, ReadOnlySpan<T> amount, Span<T> destination);
public static void Lerp<T> (ReadOnlySpan<T> x, ReadOnlySpan<T> y, ReadOnlySpan<T> amount, Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T>;
static member Lerp : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * Span<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)
Public Shared Sub Lerp(Of T As IFloatingPointIeee754(Of T)) (x As ReadOnlySpan(Of T), y As ReadOnlySpan(Of T), amount As ReadOnlySpan(Of T), destination As Span(Of T))

Type Parameters

T

Parameters

x
ReadOnlySpan<T>

The first tensor, represented as a span.

y
ReadOnlySpan<T>

The second tensor, represented as a span.

amount
ReadOnlySpan<T>

The third tensor, represented as a span.

destination
Span<T>

The destination tensor, represented as a span.

Exceptions

amount and destination reference overlapping memory locations and do not begin at the same location.

Remarks

This method effectively computes destination[i] = T.Lerp(x[i], y[i], amount[i]).

If either of the element-wise input values is equal to NaN, the resulting element-wise value is also NaN.

Applies to

Lerp<T>(ReadOnlySpan<T>, ReadOnlySpan<T>, T, Span<T>)

Source:
TensorPrimitives.Lerp.cs
Source:
TensorPrimitives.Lerp.cs

Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.

public:
generic <typename T>
 where T : System::Numerics::IFloatingPointIeee754<T> static void Lerp(ReadOnlySpan<T> x, ReadOnlySpan<T> y, T amount, Span<T> destination);
public static void Lerp<T> (ReadOnlySpan<T> x, ReadOnlySpan<T> y, T amount, Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T>;
static member Lerp : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * 'T * Span<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)
Public Shared Sub Lerp(Of T As IFloatingPointIeee754(Of T)) (x As ReadOnlySpan(Of T), y As ReadOnlySpan(Of T), amount As T, destination As Span(Of T))

Type Parameters

T

Parameters

x
ReadOnlySpan<T>

The first tensor, represented as a span.

y
ReadOnlySpan<T>

The second tensor, represented as a span.

amount
T

The third tensor, represented as a scalar.

destination
Span<T>

The destination tensor, represented as a span.

Exceptions

y and destination reference overlapping memory locations and do not begin at the same location.

Remarks

This method effectively computes destination[i] = T.Lerp(x[i], y[i], amount).

If either of the element-wise input values is equal to NaN, the resulting element-wise value is also NaN.

Applies to

Lerp<T>(ReadOnlySpan<T>, T, ReadOnlySpan<T>, Span<T>)

Source:
TensorPrimitives.Lerp.cs
Source:
TensorPrimitives.Lerp.cs

Computes the element-wise linear interpolation between two values based on the given weight in the specified tensors of numbers.

public:
generic <typename T>
 where T : System::Numerics::IFloatingPointIeee754<T> static void Lerp(ReadOnlySpan<T> x, T y, ReadOnlySpan<T> amount, Span<T> destination);
public static void Lerp<T> (ReadOnlySpan<T> x, T y, ReadOnlySpan<T> amount, Span<T> destination) where T : System.Numerics.IFloatingPointIeee754<T>;
static member Lerp : ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * 'T * ReadOnlySpan<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> * Span<'T (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)> -> unit (requires 'T :> System.Numerics.IFloatingPointIeee754<'T>)
Public Shared Sub Lerp(Of T As IFloatingPointIeee754(Of T)) (x As ReadOnlySpan(Of T), y As T, amount As ReadOnlySpan(Of T), destination As Span(Of T))

Type Parameters

T

Parameters

x
ReadOnlySpan<T>

The first tensor, represented as a span.

y
T

The second tensor, represented as a scalar.

amount
ReadOnlySpan<T>

The third tensor, represented as a span.

destination
Span<T>

The destination tensor, represented as a span.

Exceptions

amount and destination reference overlapping memory locations and do not begin at the same location.

Remarks

This method effectively computes destination[i] = T.Lerp(x[i], y, amount[i]).

If either of the element-wise input values is equal to NaN, the resulting element-wise value is also NaN.

Applies to