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SCNVector3.TransformNormalInverse Method

Definition

Overloads

TransformNormalInverse(SCNVector3, SCNMatrix4)

Applies the inverse of the tranformation that is represented by invMat to norm.

TransformNormalInverse(SCNVector3, SCNMatrix4, SCNVector3)

Applies the inverse of the tranformation that is represented by invMat to norm, and stores the result in result.

TransformNormalInverse(SCNVector3, SCNMatrix4)

Applies the inverse of the tranformation that is represented by invMat to norm.

public static SceneKit.SCNVector3 TransformNormalInverse (SceneKit.SCNVector3 norm, SceneKit.SCNMatrix4 invMat);
static member TransformNormalInverse : SceneKit.SCNVector3 * SceneKit.SCNMatrix4 -> SceneKit.SCNVector3

Parameters

norm
SCNVector3
invMat
SCNMatrix4

Returns

Applies to

TransformNormalInverse(SCNVector3, SCNMatrix4, SCNVector3)

Applies the inverse of the tranformation that is represented by invMat to norm, and stores the result in result.

public static void TransformNormalInverse (ref SceneKit.SCNVector3 norm, ref SceneKit.SCNMatrix4 invMat, out SceneKit.SCNVector3 result);
static member TransformNormalInverse :  *  *  -> unit

Parameters

norm
SCNVector3
invMat
SCNMatrix4
result
SCNVector3

Applies to