SCNVector3.Multiply Operator
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Multiply(SCNVector3, nfloat) | |
Multiply(SCNVector3, Single) | |
Multiply(nfloat, SCNVector3) | |
Multiply(Single, SCNVector3) |
Multiply(SCNVector3, nfloat)
public static SceneKit.SCNVector3 operator * (SceneKit.SCNVector3 vec, nfloat scale);
static member ( * ) : SceneKit.SCNVector3 * nfloat -> SceneKit.SCNVector3
Parameters
- vec
- SCNVector3
- scale
- nfloat
Returns
Applies to
Multiply(SCNVector3, Single)
public static SceneKit.SCNVector3 operator * (SceneKit.SCNVector3 vec, float scale);
static member ( * ) : SceneKit.SCNVector3 * single -> SceneKit.SCNVector3
Parameters
- vec
- SCNVector3
- scale
- Single
Returns
Applies to
Multiply(nfloat, SCNVector3)
public static SceneKit.SCNVector3 operator * (nfloat scale, SceneKit.SCNVector3 vec);
static member ( * ) : nfloat * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
- scale
- nfloat
- vec
- SCNVector3
Returns
Applies to
Multiply(Single, SCNVector3)
public static SceneKit.SCNVector3 operator * (float scale, SceneKit.SCNVector3 vec);
static member ( * ) : single * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
- scale
- Single
- vec
- SCNVector3