Fragment.AbsorbOtherFragment Method
Definition
Important
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Overloads
AbsorbOtherFragment(Fragment) |
Absorb the contents of another fragment, emptying it. |
AbsorbOtherFragment(Fragment, Pose) |
Absorb the contents of another fragment, emptying it, and applying an adjustment transform. |
AbsorbOtherFragment(Fragment)
Absorb the contents of another fragment, emptying it.
public void AbsorbOtherFragment (Microsoft.MixedReality.WorldLocking.Core.Fragment other);
member this.AbsorbOtherFragment : Microsoft.MixedReality.WorldLocking.Core.Fragment -> unit
Public Sub AbsorbOtherFragment (other As Fragment)
Parameters
- other
- Fragment
The fragment to lose all its contents to this.
Applies to
AbsorbOtherFragment(Fragment, Pose)
Absorb the contents of another fragment, emptying it, and applying an adjustment transform.
public void AbsorbOtherFragment (Microsoft.MixedReality.WorldLocking.Core.Fragment other, UnityEngine.Pose adjustment);
member this.AbsorbOtherFragment : Microsoft.MixedReality.WorldLocking.Core.Fragment * UnityEngine.Pose -> unit
Public Sub AbsorbOtherFragment (other As Fragment, adjustment As Pose)
Parameters
- other
- Fragment
The fragment to lose all its contents to this.
- adjustment
- UnityEngine.Pose
Pose adjustment to apply to contents of other on transition.